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The final products of project Culture heritage and Gamification in Education were

1) A digital game with 33 monuments from Greece, Italy and Spain. You are a young scientist who tries to “Save the world” at https://cultureheritagegamification.com/ (credentials needed, check here)

2) Cultural Guides for 90 monuments with multimedia resources, from Greece, Italy and Spain (different versions in Greek, Italian, Spanish and English -in Word and PDF)

Cultural Guides in PDF

Cultural Guides in Word at Drive Folder here

Monuments in PDF

Monuments in Word at Drive Folder here

Scenarios in PDF

Scenarios in Word at Drive Folder here

Etwinning

Visit etwinning pages https://school-education.ec.europa.eu/en/etwinning/projects/culture-heritage-and-gamification-education

Facebook

Visit Facebook page https://www.facebook.com/cult.gam.edu

The week from October 17 to 21, 2022 was particularly fruitful for the implementation of our Erasmus+227 CultGameEdu project. Partners met in Greece at the invitation of the Greek school Geniko Lykeio Iasmou, which organized a very rich program.

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The Erasmus+ European Project KA227: 2020-1-EL01-KA227-SCH-094519 “Cultural Heritage and Gamification in Education” (CultGamEdu) of the Department of Greek Philology of Democritus University of Thrace was presented at the stand of the Democritus University of Thrace at the Thessaloniki International Fair.

A large number of people visited the stand of the Democritus University of Thrace at the International Fair from 10 to 18 September 2022. Visitors were informed about the activities, the results and the topicss of the project:

Skills development and integration through creativity

Integration and empowerment through inclusion and empowerment through creativity

Social and educational value of European cultural heritage

Creativity and culture

Digital skills.

Visitors at the Thessaloniki International Fair. had the opportunity to try out one of the project intellectual outputs, the digital application CultGamEdu, and to engage in activities through which students and educators playfully come into contact with elements of European cultural heritage.

The project partnership involves the partners:

Department of Hellenic Philology of the University of Thessaloniki – scientific coordinator Georgios Tsomis, General Lyceum of Iasmos, SME V.E.M. SRL, Pellaro Calabria, Istituto Istruzione Superiore P. Mazzone, Roccela, Calabria, NGO Associació Meraki Projectes de València, IES El Sobradillo School, Sobradillo, Tenerife, Spain, Edrase Chalki. The project is coordinated by I.CO.N, Rhodes, lasting two years and co-funded by the European Commission. The national agency of the project for Greece is the State Scholarship Foundation.

You can follow our project at

https://gameculture.eu/

https://twinspace.etwinning.net/175403/pages/page/1841198

On Wednesday , 23 of June 2021, the kick-off meeting of the Erasmus+KA227 project “Culture heritage and Gamification in Education” (CultGamEdu) took place online aiming to take the first step towards achieving its goals, review the partners’ tasks and schedule the first LTTA due to Covid 19 restrictions  in October 2021.

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International Standard Classification of Education (2011)

The International Standard Classification of Education (ISCED) was designed to facilitate the compilation and comparison of education statistics both within and across national boundaries. It combines two cross-classification variables (levels and fields of education) with the type of education (general/vocational/pre-vocational) or students’ intended destination (tertiary education or direct entry into the labour market).

  • ISCED 0: Early childhood education (‘less than primary’ for educational attainment)

Pre-primary education is defined as the initial stage of organised instruction. It is school-based or centre-based and is designed for children aged at least 3 years.

  • ISCED 1: Primary education

This level begins between 5 and 7 years of age, is compulsory in all countries and generally lasts from 4 to 6 years.

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Greek educational system

Stages of the education system

Compulsory education lasts 11 years and extends from the ages of 4 to 15.  The stages of the Greek education are mainly 3:

1) Primary education

Primary education includes pre-primary and primary schools.

Nipiagogeio

Nipiagogeio (pre-primary school) in Greece has become compulsory for all 4-year-old children, since school year 2018/19.  School year 2020/21 foresees the integration of the two-year compulsory pre-primary school in the few remaining municipalities.

Infant centres (vrefikoi stathmoi), infant/child centres (vrefonipiakoi stathmoi) and child centres (paidikoi stathmoi) represent early childhood care.  They are run under the remit of the municipal authorities.  They cater for children between the ages of 2 months and up to the age of the beginning of compulsory education.

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Geniko Lykeio Iasmou (General Upper Secondary School of Iasmos) is situated in Iasmos, a small town 23 km west of Komotini, in East Macedonia and Thrace region. It is a public Upper Secondary General School. It has about 115 pupils and 17 staff/teachers. A huge percentage of our students belongs to Muslim minority. Some of them have low social and economical profile. Also, there is a percentage of 3% of pupils with special needs. All our students are able to communicate in English. Our school offers general secondary education. We try to adjust our school to rapid financial, cultural and technological changes and to add European added value.

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